”Out of Space” a limited space puzzle game. I developed the ability to move objects in the level and how they collided with the environment
"Root Defenders” is a 2.5D tower defense game. I developed the enemy movement and player health systems.
“High Seas Mayhem” is a 3D fixed shooter. I modeled the two smaller enemy ships, the island, and the treasure.
"Phantasm” is a side view 3D platformer. I modeled various pumpkins in the Halloween themed levels.
“Potion Master” is a 3D top-down boss fight. This was my first game jam, and I modeled the water potion table.
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